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7.
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Action group is selected
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:src: bpy.types.ActionGroup.select
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(no translation yet)
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9.
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Action group is locked
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:src: bpy.types.ActionGroup.lock
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(no translation yet)
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11.
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Action group is expanded
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:src: bpy.types.ActionGroup.show_expanded
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(no translation yet)
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13.
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Custom color set to use
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:src: bpy.types.ActionGroup.color_set
:src: bpy.types.BoneGroup.color_set
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(no translation yet)
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38.
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Actuator to apply actions in the game engine
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:src: bpy.types.Actuator
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(no translation yet)
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41.
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Armature
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:src: bpy.types.Actuator.type:'ARMATURE'
:src: bpy.types.DriverTarget.id_type:'ARMATURE'
:src: bpy.types.Action.id_root:'ARMATURE'
:src: bpy.types.Object.type:'ARMATURE'
:src: bpy.types.Object.parent_type:'ARMATURE'
:src: bpy.types.KeyingSetPath.id_type:'ARMATURE'
:src: bpy.types.INFO_MT_armature_add
:src: bpy.types.INFO_MT_edit_armature_add
:src: bpy.types.VIEW3D_MT_edit_armature
:src: bpy.types.Modifier.type:'ARMATURE'
:src: bpy.types.MaskModifier.mode:'ARMATURE'
:src: bpy.types.MaskModifier.armature
:src: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'ARMATURE'
:src: bpy.types.IMPORT_ANIM_OT_bvh.target:'ARMATURE'
:src: bpy.types.OBJECT_OT_add.type:'ARMATURE'
:src: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE'
:src: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE'
:src: bpy.types.Sensor.type:'ARMATURE'
:src: scripts/startup/bl_ui/space_userpref.py:343
:src: source/blender/blenkernel/intern/object.c:934
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(no translation yet)
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57.
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Pinned
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:src: bpy.types.Actuator.pin
:src: bpy.types.UV_OT_select_border.pinned
:src: bpy.types.Sensor.pin
:src: bpy.types.SpaceNodeEditor.pin
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(no translation yet)
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58.
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Display when not linked to a visible states controller
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:src: bpy.types.Actuator.pin
:src: bpy.types.Sensor.pin
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(no translation yet)
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59.
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Set actuator expanded in the user interface
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:src: bpy.types.Actuator.show_expanded
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(no translation yet)
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60.
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Action Actuator
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:src: bpy.types.ActionActuator
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(no translation yet)
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